Android App Knightmare Tower Review

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Knightmare Tower takes the endless runner genre and tips it on its head, literally. Good idea?

Knightmare Tower has the barest vestiges of story. One day a knight hears about a famous tower full of monsters. Imagining the fame that could be heaped upon him, the intrepid knight sets off with his wooden sword and cheap armor to fight a horde of monsters. This story is told though a charming introductory cutscene.

Rather than running away from something like most runners, Knightmare is more about destroying enemies while staying alive. The game begins with the heroic knight launching himself up the tower. Right away he is beset by all matter of flying and bouncing monster. Luckily a quick tap slices most of them in twain. As the game wears on, tougher foes appear. Some require a few slices and can fire at the player and others require a well time slash to avoid injury if he attacks at the wrong time. Bonus health and cash float up the tower in bubbles as well, daring the player to ignore the monsters and grab them.

Meanwhile a sea of lava is inexorably filling up the tower below. If the knight misses an attack and goes hurtling off the screen he’s boosted back up, but going too slowly and missing too many attacks in a short time ends the game as the lava catches up with the player.

Knightmare Tower is very skill based. You need to tap directly on fast moving; constantly attacking monsters to stay alive and any screw up can end the game fast. Its fast paced and addictive fun, although it is quite hard.

After the game, coins can be spent on a number of abilities and upgrades. There are most of the expected ones, such as a stronger sword and better armour and so on. A nice touch is that the knight’s sprite changes as his equipment is upgraded. This adds a nice sense of progression. The game’s money system is very fair and you’re never pressured to purchase anything. The game has no ads in it either, which is a nice change.

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